In this mode, because of the higher resolution, games generally look better than on the real hardware but some artefacts might appear during intensive and fast action. INTERLACED - Vertically scales (using hardware filtering features) the original display to a 480 lines (574 lines for PAL) interlaced display.ORIGINAL - Use the original Master System rendering mode: this mode outputs a progressive 240 lines (288 lines for PAL) display.Render let you choose the Display Rendering mode: When using this mode, borders are not emulated. STRETCH - Adjust horizontal and vertical scale values so that the active display fits your TV screen.In this mode, the full resolution (720 x 480 or 720x574 pixels) is used to include horizontal and vertical borders around the active display area. ORIGINAL - Automatically set the correct aspect ratio exactly as if you connected a real Master System on your TV.The default device is detected during initialization.Īspect let you choose the Display Aspect Ratio: When using FAT device, the directory /smsplus/saves is automatically created.Be sure to have also enough space on the Card before trying to save something (Freeze State and SRAM files are usually compressed). In this case, remove and insert the Memory Card again before trying to save/load anything or use SLOTB. When using NGC Memory Card in SLOTA, some mounting errors may occur.This feature can be enabled/disabled via the System Options menu. On the same way, SAVESTATE can automatically be restored after you load a game, if the files exist. You can configure the emulator so that it will automatically save SAVESTATE for the current game as soon as you load another game or quit the application.Be sure to set this according to your system configuration before saving/loading files. Once restored, you will be able to continue your game at the exact point where you leaved it. The SaveState data can be seen as a snapshot (or "freeze" state) of the current emulation state. Let you load/save SaveState data from/to the selected device: SaveState files is a feature that does not exist on real hardware and will let you save and restore your progress in ANY games, even those which don’t have internal saving feature. In this new selection menu, the following controls can be used: Once you have selected an option, a file selection menu should appear. Stop DVD Motor will stop the DVD motor and the disc from spinning during playtime.Load from USB let you browse the USB Storage device (Wii only).Load from SD let you browse the SDCARD.This is only available for ROM files previously loaded from SDCARD. Load Recent let you browse a ROM history list with the ten last opened ROM files. System reboot - This will reboot your console (Gamecube Mode) or return to the Wii System Menu.Return to loader - This allow you to return to the loader used to launch the program, if any (Homebrew Channel, TP Loader, SDLOAD, PSOLOAD).This will completely reinitialize the genesis virtual machine. Hard reset - This should be like switching OFF/ON the POWER button on a real Master System.Insert your SD Card into the Wii and run SMSPlus using your chosen method. ![]() The ROMs can be placed on DVD-/+R (4.7GB max size) but you need to install the DVDx on your Wii. Wiimote, Nunchuk & Classic Controller support.Ĭopy the apps directory to the root of your SD card to use SMSPlus with HBC or use the smsplus_wii.dol to load it with another loader.Ĭreate the directory /smsplus/roms at the root of your SD Card and copy your ROM files (.zip, sms.interlaced (576i/480i) & progressive (480p) video modes support.original video modes (240p/288p) support.automatic SRAM/Savestate loading & saving. ![]() SRAM and SaveState files (on Memory Card & SD Card). ![]()
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